Location 38:

That Love is all there is, Is all we know of Love; It is enough, the freight should be Proportioned to the groove. —emily dickinson




Location 71:

Before Mazer invented himself as Mazer, he was Samson Mazer, and before he was Samson Mazer, he was Samson Masur—a change of two letters that transformed him from a nice, ostensibly Jewish boy to a Professional Builder of Worlds—and for most of his youth, he was Sam, S.A.M. on the hall of fame of his grandfather’s Donkey Kong machine, but mainly Sam.




Location 97:

Marx saying, "Weren’t you even curious what it was? There’s a world of people and things, if you can manage to stop being a misanthrope for a second."




Location 109:

But there she was: Sadie Green, in the flesh. And to see her almost made him want to cry. It was as if she were a mathematical proof that had eluded him for many years, but all at once, with fresh, well-rested eyes, the proof had a completely obvious solution. There’s Sadie, he thought. Yes.




Location 222:

"You’re incredibly gifted, Sam. But it is worth noting that to be good at something is not quite the same as loving it."




Location 267:

Sadie liked the phrase "an abundance of caution." It reminded her of a murder of crows, a flock of seagulls, a pack of wolves. She imagined that "caution" was a creature of some kind—maybe, a cross between a Saint Bernard and an elephant. A large, intelligent, friendly animal that could be counted on to defend the Green sisters from threats, existential and otherwise.




Updated: Aug 02, 2023


Location 5927:

At a certain age—in Sadie’s case, thirty-four—there comes a time when life largely consists of having meals with old friends who are passing through town.




Updated: Aug 02, 2023


Location 401:

To allow yourself to play with another person is no small risk. It means allowing yourself to be open, to be exposed, to be hurt. It is the human equivalent of the dog rolling on its back—I know you won’t hurt me, even though you can. It is the dog putting its mouth around your hand and never biting down. To play requires trust and love. Many years later, as Sam would controversially say in an interview with the gaming website Kotaku, "There is no more intimate act than play, even sex." The internet responded: no one who had had good sex would ever say that, and there must be something seriously wrong with Sam.




Location 437:

"Friendship is friendship, and charity is charity," Freda said. "You know very well that I was in Germany as a child, and you have heard the stories, so I won’t tell them to you again. But I can tell you that the people who give you charity are never your friends. It is not possible to receive charity from a friend."




Location 987:

And so it went. Marx helped Sam with everything while never appearing to be helping Sam at all. And so, coats miraculously materialized in plastic bags, just waiting for Sam to ask about them. And gift certificates for restaurants were always left before the holidays when Sam couldn’t travel home. And when it became clear that Sam struggled to take the stairs in the dormitory they’d been assigned to, and that the elevator was only intermittently functional, Marx announced his intention to live off campus.




Location 995:

Why did Marx do this for this strange boy, who most people found vaguely unpleasant? He liked Sam. He had spent his childhood among rich and supposedly interesting people, and he knew that truly unusual minds were rare. He felt that when Harvard had assigned them to be roommates, Sam had become his responsibility. So, he protected Sam, and he made the world a little easier for Sam, and it cost him next to nothing to do so.




Location 1060:

"Promise me, we won’t ever do this again," Sadie said. "Promise me, that no matter what happens, no matter what dumb thing we supposedly perpetrate on each other, we won’t ever go six years without talking to each other. Promise me you’ll always forgive me, and I promise I’ll always forgive you." These, of course, are the kinds of vows young people feel comfortable making when they have no idea what life has in store for them.




Location 1100:

One of Sam’s eventual strengths as an artist and as a businessman was that he knew the importance of drama, of setting the scene. He wanted to ask her to work with him at a special place—the occasion of their prospective creative union should be memorable. Even then, he felt that if they made a game, and if the game became what he knew it could be, he would want there to be a story about the day Sam Masur and Sadie Green had decided to work together. He was already imagining Sam-and-Sadie lore, and he didn’t even have a definitive idea for a game yet. But this was classic Sam—he had learned to tolerate the sometimes-painful present by living in the future.




Location 1161:

There is a time for any fledgling artist where one’s taste exceeds one’s abilities. The only way to get through this period is to make things anyway.




Location 1257:

"If music be the food of love, play on."




Location 1309:

Sadie knew that the key to making a video game on limited resources was to make the limitations part of the style.




Location 1318:

And as they were coming up with the character design for their "child," they found themselves drawn to Japanese references over and over: the deceptively innocent paintings of Yoshitomo Nara; Miyazaki anime like Kiki’s Delivery Service and Princess Mononoke; other, more adult anime like Akira and Ghost in the Shell, both of which Sam had loved; and of course, Hokusai’s Thirty-Six Views of Mount Fuji series, the first of which is The Great Wave.




Location 1337:

mazer: The alternative to appropriation is a world where white European people make art about white European people, with only white European references in it. Swap African or Asian or Latin or whatever culture you want for European. A world where everyone is blind and deaf to any culture or experience that is not their own. I hate that world, don’t you?




Location 1342:

And as any mixed-race person will tell you—to be half of two things is to be whole of nothing.




Location 1590:

But for Marx, the world was like a breakfast at a five-star hotel in an Asian country—the abundance of it was almost overwhelming. Who wouldn’t want a pineapple smoothie, a roast pork bun, an omelet, pickled vegetables, sushi, and a green-tea-flavored croissant? They were all there for the taking and delicious, in their own way.




Location 1599:

Marx was a prodigious reader, and he felt like Sadie might be the kind of book that one could read many times, and always come away with something new.




Location 1740:

It made sense that Anders should find him. Anders, born in Sweden, was exactly the kind of decent, guileless person who did not look away when presented with the scourge of homelessness.




Location 1753:

Marx usually enjoyed the experience of making love to an ex, and this evening was no exception. It was interesting to note the way your body had changed and how their body had changed in the time since you’d last been intimate. There was a pleasant Weltschmerz that came over him. It was the nostalgia one experienced when visiting an old school and finding that the desks were so much smaller than in one’s memory.




Location 2462:

Zoe joked—or maybe it wasn’t a joke—that her first sexual experience had been with her cello. Before she’d become a composer, she’d been a child cello prodigy, and she’d loved nothing so much as going outside, stripping, and playing by herself. Her mother had once discovered her this way behind their house and had made Zoe see a therapist. (The therapist determined that Zoe had the healthiest body image of any teenage girl he’d ever met.)




Location 3115:

Sam’s doctor said to him, "The good news is that the pain is in your head." But I am in my head, Sam thought.




Location 3955:

Sadie and Marx would buy a house together, somewhere in Laurel Canyon or maybe Palisades. And they’d get a dog—a big, rangy, mixed-breed thing, or if not that, a Borzoi called Zelda or Rosella. They’d throw big dinner parties. The house would be the kind of place where everyone wanted to congregate because Sadie and Marx had great taste.




Location 4640:

You thank the Worths for coming in and you tell them that you will discuss Our Infinite Days with Sadie and Sam when they’re back from New York. You promise they’ll hear from you no later than the end of next week. You look at Charlotte and Adam, and you see how much they need you to make this game with them. You see how many times they must have been told no, the wanting in their eyes. You wonder what they’re doing for day jobs and how long their relationship will survive if it isn’t bolstered by some success. (They say success kills relationships, but the lack of it will do it just as quickly.) One of the absolute best parts of your own job is being able to tell an artist, Yes. I see you. I get what you’re doing. Let’s do this thing. Even though it’s a breach of professional protocol, you contemplate telling them your company is going to make Our Infinite Days right now. You like these people; you want to play this game; it’s a no-brainer.




Location 4898:

The way to turn an ex-lover into a friend is to never stop loving them, to know that when one phase of a relationship ends it can transform into something else. It is to acknowledge that love is both a constant and a variable at the same time.




Location 4956:

You are in the strawberry field. You are dead. A prompt comes up on the screen: Start game from the beginning? Yes, you think. Why not? If you play again, you might win. Suddenly, there you are, brand-new, feathers restored, bones unbroken, sanguine with fresh blood. You are flying more slowly than last time, because you don’t want to miss any of it. The cows. The lavender. The woman humming Beethoven. The distant bees. The sad-faced man and the couple in the pond. The beat of your heart before you go onstage. The feel of a lace sleeve against your skin. Your mother singing Beatles songs to you, trying to sound like she’s from Liverpool. The first playthrough of Ichigo. The rooftop on Abbot Kinney. The taste of Sadie mixed with Hefeweizen beer. Sam’s round head in your hands. A thousand paper cranes. Yellow-tinted sunglasses. A perfect peach. This world, you think. You are flying over the strawberry field, but you know it’s a trap. This time, you keep flying.




Location 5438:

Tomorrow, and tomorrow, and tomorrow, Creeps in this petty pace from day to day, To the last syllable of recorded time; And all our yesterdays have lighted fools The way to dusty death. Out, out, brief candle! Life’s but a walking shadow, a poor player, That struts and frets his hour upon the stage, And then is heard no more. It is a tale Told by an idiot, full of sound and fury, Signifying nothing.




Location 5483:

A traveler disembarks from the train. The land is covered with a thin layer of frost, and the ground crunches beneath the traveler’s boot. Look closely: Is that grass pushing through the ice? Could it be the white head of a crocus? Yes, it is almost spring. A text box appears on the screen: Welcome, Stranger.